Farkle Fun 2.1.3

- Added the foundations for OpenFeint support. Currently only uses your username as the default Player 1 username. High scores and achievements coming soon.
- Fixed selecting and scoring dice problems.
- Add commas to numbers for increased clarity.
- Various other bug fixes.

love Nate

This entry was posted in Changelog, Farkle Fun, Games. Bookmark the permalink.

One Response to Farkle Fun 2.1.3

  1. bobpaul says:

    Love the progress. Thoughts:

    1. AI should never pass until they either farkel or get 550 or more on the first play. Regardless of how bad the roll odds are, if they aren’t at 550, there’s a 100% chance they’ll fail to make the board this turn if they pass the dice.

    2. Game resets if you switch apps, such as to respond to an IM. Can the game resume with the current turn if this happens?

    3. Make the AI turn sit after the AI finishes until the user clicks a continue button. (Should be an option.) Sometimes on big turns I can’t see what the AI. Did before the turn is cleared from the screen (esp on my laggy Samsung Intercept)

    4. Hide the action buttons during the AI’s turn. The transparent float over already anounces their turn.

    Can’t wait to see the next release!

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